Tron (1982)
Tron (1982) It is sometimes a strange experience re-watching a film decades later. You realize missed some vital point being made. I remembered “Tron” as being about a Video Game Designer who was angered that his Intellectual Property was stolen by a Corporate Baddie, and in his attempt to get his stolen work back, he accidentally gets trapped inside the Game he designed. That’s not entirely inaccurate, but I forgot several vital points. I’d argue that I missed the vital argument because the film mostly did also. The film starts out boldly; the Filmmakers trusted the inventive spectacle would carry the Audience along and were not afraid to create disorientation for the first ten-minutes-or-so. Critic Roger Ebert observed, “‘Tron’ has been conceived and written with a knowledge of computers that it mercifully assumes the audience shares. That doesn’t mean we do share it, but that we’re bright enough to pick it up, and don’t have to sit through long, boring ex...